Supported Platforms

Mechanical SDK

Operating System

Architecture

Compilers

Library Type

Vista, 7, 8, 10 x86 Visual Studio 2005 - 2019 static, dynamic
GCC 5.x (source code and build configs only, no archives) static, dynamic
x86_64 Visual Studio 2005 - 2019 static, dynamic
XP x86 Visual Studio 2005 - 2015 static, dynamic
GCC 5.x (source code and build configs only, no archives)
x86_64 Visual Studio 2005 - 2015
CE ARMV4,
ARMV4I
Visual Studio 2005 static
RT ARM Visual Studio 2012, 2015 static
Universal Windows Platform ARM Visual Studio 2017 (source code and build configs only, no archives) dynamic
x86, x86_64 GCC (with particular glibc version): 4.9 (2.19), 5.2 (2.24), 5.3 (2.24),
6.3 (2.24), 7.2 (2.28), 8.3 (2.28), 10.2 (2.31)
static, dynamic
x86_64 Clang using macOS 10.13, 10.14, 10.15, 11.0 SDKs static, dynamic
arm64 Clang using 11.0 SDK static, dynamic
arm64, armv7,
armv7s
14.0 SDK static
API level 24 armeabi,
armeabi-v7a
Android Google NDK r20b using Clang toolchain (Linux, macOS, Windows) static
API level 21 x86, x86_64,
arm64-v8a
static
It is strongly recommended to compile your application code with the compilers mentioned above to avoid possible compilation or linkage errors.